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How To Change Xbox One Dashboard Layout

Online multiplayer gaming and digital media commitment service by Microsoft

Xbox network
Xbox.svg
Programmer Microsoft
Blazon Online service
Launch engagement November 15, 2002; 19 years agone  (2002-eleven-15)
Platform(s) Xbox (Servers close downwardly on April xv, 2010) [1]
Xbox 360
Xbox I
Xbox Series X and Series S
Windows XP – Windows seven as (Games for Windows – Live)
Windows 8/8.1/10/eleven as (Microsoft Shop/Xbox App)
[two]
Windows Phone
iOS[3]
Android[3]
Status Active
Members 90 million (as of Apr 2020) [4]
Website world wide web.xbox.com/alive

The Xbox network, formerly Xbox Alive, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. Information technology was first made bachelor to the Xbox system on Nov fifteen, 2002.[5] [half dozen] [7] [8] An updated version of the service became bachelor for the Xbox 360 console at the system'southward launch in Nov 2005, and a further enhanced version was released in 2013 with the Xbox One.[ix] [10] This same version is also used with Xbox Series Ten and Series S. This service is the account for Xbox consoles, accounts can store games and other content.

The service was extended in 2007 on the Windows platform, named Games for Windows – Alive, which makes most aspects of the system bachelor on Windows computers. Microsoft has announced plans to extend Live to other platforms such as handhelds and mobile phones as role of the Live Anywhere initiative.[11] With Microsoft's mobile operating system, Windows Phone, full Xbox Live functionality is integrated into new Windows Phones that launched since late 2010.[12] The service close down for the original Xbox on April 15, 2010, and original Xbox Games are at present only playable online through local expanse network (LAN) tunneling applications such as XLink Kai.[1]

Xbox network service is bachelor every bit both a free service and a subscription-based service known every bit Xbox Live Gold. Microsoft rebranded Xbox Live as Xbox network in March 2021 to encompass all of its services related to Xbox and distinguish the Xbox Live Golden subscription service from these other services.

History [edit]

Launch with the original Xbox [edit]

The offset Xbox Live logo, used from 2002 until 2010

Every bit Microsoft adult the original Xbox console, online gaming was designated as one of the central pillars for the greater Xbox strategy. Sega had made an endeavour to capitalize on the ever-growing online gaming scene when it launched the Dreamcast video game panel in 1999, including online support every bit standard, with the SegaNet service in North America and Dreamarena in Europe.[thirteen] Nevertheless, due to lack of widespread broadband adoption at the time, the Dreamcast shipped with only a dial-up modem while a later-released broadband adapter was neither widely supported nor widely available. Downloadable content was available, though limited in size due to the narrowband connection and the size limitations of a memory card.[fourteen] The PlayStation 2 did non initially send with built-in networking capabilities.

Microsoft, yet, hoped that the Xbox would succeed where the Dreamcast had failed. The visitor determined that intense online gaming required the throughput of a broadband connexion and the storage space of a hard disk, and thus these features would exist vital to the new platform. This would allow not only for significant downloadable content, such as new levels, maps, weapons, challenges and characters, to be downloaded quickly and stored, but also would make it possible to standardize bandwidth intensive features such as speech. Steve Ballmer and Pecker Gates both had a vision of making premium download content and add-ons that would attract many new customers. Based on this reasoning, the panel included a standard Ethernet port (10/100) in order to provide connectivity to common broadband networks, but did not include a modem or any dial-up back up, and its online service was designed to support broadband users only. Critics scoffed at it, citing poor broadband adoption at the turn of the century.[15] [16]

When the Xbox launched on Nov fifteen, 2001, the as-withal unnamed online service was destined for a Summer 2002 deployment.[17] Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety. Audio-dampened booths and broadband-continued Xbox consoles—featuring an early version of Unreal Championship—demonstrated the service on the testify floor. The Ballsy title was one of the flagship titles for the service, which was slated for a debut on November xv, 2002, marking the anniversary of the Xbox launch. Microsoft appear that 50 Xbox Live titles would exist bachelor by the terminate of 2003.[18] Utilizing the required broadband bandwidth, Xbox Live featured a unified gaming "Friends List", as well as a single identity across all titles (regardless of the publisher), and standardized voice chat with a headset and communication, a feature that was still in its infancy.

Leading up to the launch, Microsoft enlisted several waves of beta testers to improve the service and receive characteristic feedback. The outset moving ridge of beta testers were given Re-Volt! (which never was released officially) and NFL Fever 2003 to beta exam. Once beta testing concluded, Microsoft sent these beta testers a translucent orange memory carte du jour, a headset carrying instance, and a beta tester t-shirt with the slogan "I've got great hands". When the service debuted, it lacked much of the functionality that later titles included, but Xbox Alive grew and evolved on the Xbox and many aspects of the service were included with the Xbox 360 console out of the box, rather than through a later update. Microsoft granted Alive-related patent that gives Xbox 360 users access to watch other gamers compete against each other over Xbox Live.[19]

The packaging for playable Xbox Live titles on the original Xbox console featured a trademark lumiscient orange-gold bar underneath the Xbox header. Tom Clancy'due south Splinter Prison cell and Brute Force sported a Alive "bubble" design, as they but featured downloadable content. It was changed subsequently, wherein all Xbox Live titles included the universal orangish-gilded Alive bar. By the time of the Xbox 360, all titles were required to provide at to the lowest degree a limited form of Xbox Live "awareness".[ description needed ] In July 2004, Xbox Live had reached 1 one thousand thousand online users.[20] In July 2005, Xbox Live had reached 2 million online users.[21]

Subsequent growth [edit]

The 2d Xbox Live logo, used from 2005 until 2013

On November 15, 2007, Microsoft celebrated Xbox Alive's 5th ceremony by offering its then over 8 one thousand thousand subscribers the title Carcassonne complimentary of charge and awarding gamers who had subscribed to Live since its inception 500 free Microsoft Points. Due to intermittent service interruptions during tardily December 2007 and early January 2008, Microsoft promised to offer a costless Xbox Live Arcade game to all Xbox Alive users equally compensation, in an open alphabetic character to all Xbox Live members from Mark Whitten, Xbox Alive Full general Manager.[22] Increased demand from Xbox 360 purchasers (the largest number of new user sign-ups in the history of Xbox Live) was given every bit the reason for the reanimation.[23] On January 18, 2008, Microsoft announced Undertow would be offered gratuitous to both Gold and Costless members for the week starting January 23 through Jan 27 as compensation.[24]

On November 12, 2009, Dennis Durkin, COO of Microsoft'southward interactive amusement business organisation, announced that Nov ten, 2009, the release of Call of Duty: Modern Warfare 2 marked the busiest day always on Xbox Live, with over two one thousand thousand active users simultaneously.[25]

On February 5, 2010, Marc Whitten appear that Xbox Alive had reached 23 million members.[26] On the same twenty-four hour period, Larry Hyrb, Xbox Live'southward Major Nelson, announced on his weblog that Xbox Live back up for the original Xbox would be discontinued on April 15, 2010, including online play through backwards compatibility on the Xbox 360 and all downloadable content for original Xbox games.[27]

In August 2010, Microsoft announced an increase to the price of Xbox Live Gold in several countries past xx%, for the first time since its inception.[28] [29] [30] The basic service was also renamed. Prior to Oct 2010, the gratuitous service was known equally Xbox Live Silver.[31]

It was announced on June x, 2011, that the service is going to be fully integrated into Microsoft'south Windows 8.[32]

In Oct 2011, Microsoft announced live streaming cablevision boob tube with diverse providers.[33]

The 3rd Xbox Live logo, used from 2013 until nowadays

In February 2013, Yusuf Mehdi, corporate vice president of Microsoft's Interactive Entertainment Business, shared that Xbox Live members at present number 46 one thousand thousand, upwardly 15 percent from a twelvemonth ago, during the Swoop into Media briefing in Southern California.[34]

In June 2014, Microsoft retracted the Xbox Live Aureate requirements to download streaming media apps (including Netflix, Hulu, YouTube, Net Explorer, Skype, and others), though various rental or subscription fees may still utilize.[35] [36]

On December 25, 2014, both PlayStation Network and Xbox Live suffered network disruption after a denial-of-service attack.[37] Functionality was restored on December 28, with some users experiencing difficulties in the days that followed.[38] A grouping called, "The Phantom Squad" has threatened to disrupt the Xbox Alive network through a denial-of-service attack on Dec 25, 2015.[40]

In 2019, the Official Xbox Mag revealed that Xbox Alive would be fabricated cantankerous platform, and volition serve Android, iOS and Nintendo Switch.[41]

Microsoft added Xbox Live Gold to its Xbox Game Pass program as part of a new Xbox Game Pass Ultimate subscription tier in April 2019.[42]

Rebranding [edit]

In Jan 2021, Microsoft planned to increase the price for Xbox Golden, which would effectively double the price for three- and six-calendar month subscription options. However, these cost increases would not affect existing subscribers when they resubscribe at the same level nor those already subscribed through the Xbox Games Laissez passer Ultimate program.[43] Still, after user complaints, Microsoft opted to non increase the price.[44]

Microsoft officially appear that they would be branding Xbox Live as Xbox network in March 2021 every bit to encompass all the services related to Xbox and non just Xbox Live. Xbox Live Gold would remain the aforementioned proper noun and to distinguish the subscription programme from the set of services. Microsoft as well stated that with this, it will eliminate the requirement to have Xbox Alive Golden to play free-to-play games on Xbox consoles.[45]

By January 2021, Microsoft reported that there were more than 100 meg Xbox network subscribers (including those through the Xbox Game Pass subscription).[46]

User information [edit]

Gamertag [edit]

A Gamertag is the universal name for a player'south username on Xbox Live. A Gamertag is a unique identifier that tin can include numbers, letters, and spaces. Gamertags tin be changed using an Xbox One or Xbox 360 panel (first fourth dimension is free, subsequent changes are charged), while the Xbox 360 supports eight Xbox Live-enabled profiles per retentiveness unit and thirty-two profiles on the hard drive.[47]

A player's Gamertag account condition tin can exist checked using a variety of online tools, which is useful especially when looking for a new Gamertag, or confirming that a Gamertag exists. Using a valid Gamertag, any actor tin can exist located and messaged from within Live. There are also several websites which allow users of Gamertags to upload photos and information about themselves.

Gamertags tin be used in a diverseness of places, including Games for Windows – Live, Zune, XNA Creators Club, and of course on Xbox Ane and Xbox 360.

Gamertags also comprise avatar images (or "gamer pictures"), sometimes associated with certain games or game characters. On Xbox 360 individual gamerpics are available, only they are usually arranged into packs. Information technology is too possible to take "Public" pictures (which are shown to all that view a profile, unless the user has a different "personal" movie set) which can be taken of avatars while using the avatar editor.

Users were formerly forbidden to use strings such equally gay or refer to homosexuality in any way in their Gamertag or profile due to it being considered "content of a sexual nature", even if the cord occurs in a legitimate surname. Incidents where a woman was suspended from the service for identifying herself as a lesbian, and an incident where a male user was suspended for using his surname "Gaywood" in his username attracted controversy.[48] [49] [50] [51] [52] In Feb 2009, Xbox Live Lead Program Manager for Enforcement Stephen Toulouse clarified the service's policy on sexual identification, stating that "Expression of any sexual orientation [...] is not allowed in Gamertags" only that the company is "examining how nosotros can provide it in a way that won't go misused."[53] Changes announced in March 2010 let Xbox Live members to express sexual orientation in their gamertags and profiles.[54]

Gamerscore [edit]

The Gamerscore (G) is an achievements point accumulation system that reflects the number of achievements accumulated by a user on Xbox Live through the displaying of the number of points accumulated. These Achievement points are awarded for the completion of game-specific challenges, such as beating a level or amassing a specified number of wins against other players in online matches and other diverse in game challenges.

Initially, retail Xbox 360 games offered up to i,000G spread over a variable number of Achievements, while each Xbox Live Arcade championship independent 12 Achievements totaling 200G. On February ane, 2007, Microsoft announced on their Gamerscore Blog some new policies that developers must follow related to Gamerscore and Achievements in future releases.[55] All regular disc-based games must accept ane,000 Gamerscore points in the base game; the title can ship with fewer than 1,000 points, merely anything added later must be free.[ citation needed ] Game developers as well now accept the pick of calculation up to 250 points via downloadable content every quarter after the showtime year of release (for a full of 1,750 points). Xbox Live Arcade titles as well allow players to obtain Gamerscore, initially up to 200 Gamerscore with additional points upwardly to 50 Gamerscore via downloadable content (for a full of 250 points),[56] merely some XBLA games now contain up to 400 Gamerscore without DLC.

On May 26, 2007, Halo 2 was the first Games for Windows championship to characteristic Achievements, which counted towards a role player's Gamerscore.

On March 25, 2008, Microsoft croaky downward on "Gamerscore cheaters" (those who used external tools to artificially inflate their Gamerscore), and reduced their Gamerscores to zero without the option to recover the scores that had been "earned", and branded the player by cogent on their Gamertag that they were a "Cheater".[57]

The evolution of the Gamerscore system has created a new niche in the cyberspace economic system. Many websites accept been created to provide gamers with tips and tricks for getting achievement points. Some sites are solely devoted to these achievement guides, and some blogs provide gaming guides in improver to their other content.

On March 13, 2014, Ray Cox 4 or "Stallion83" became the first histrion in history to reach ane million Gamerscore.[58]

Gamercard [edit]

The Gamercard is an data panel used to summarize i'south user profile on Microsoft's Xbox Live. The pieces of information on a Gamercard include:

  • Gamertag (in front end a silver or gold bar) (active gilt members who have had Xbox Live for less than a yr characteristic pocket-size bubbles. Anything a year or over will feature the number of years.)
  • Gamer flick (avatar)
  • Reputation
  • Gamerscore
  • Gamer Zone
  • Recent games played

A player's Gamercard tin be viewed via the Xbox 360 Dashboard, or online through Xbox.com. The top bar that displays the Gamertag is shown in front of either a silver or gold bar which designates if the gamer has an Xbox Alive Free or Gold subscription (respectively). If the gamer is part of the Xbox 360 Launch Team, the top bar will also have additional text stating "Launch Squad" in the background. Third-party sites allow users to mail service a rendered version of their Gamercard equally a small-scale Flash applet or JPEG image on whatever website or Internet forum.

Similarly, Mac OS X users tin can download widgets that display their Xbox Live Gamercard inside Mac Bone Ten'southward Dashboard. These tin be downloaded onto whatsoever Mac with OS X 10.four or higher via Apple tree's widget download page.

There are 4 Gamer Zones; Recreation is for casual gamers, Family unit is for family-friendly gamers (without profanity, etc.), Pro is for competitive gamers who enjoy a claiming, and Underground is for no-holds-barred gaming where annihilation goes (equally long equally information technology does non violate the Xbox Live Terms of Use). However, in practice these gamer zones are displayed only on the Gamercard of the player, and exercise not tend to affect the gameplay feel or the matching of players in online games.

TrueSkill [edit]

TrueSkill[59] is a ranking and matchmaking organization which was offset implemented as part of the Xbox 360's Live services. Developed at Microsoft Research Cambridge (United Kingdom), the TrueSkill ranking system is now used in over 150 titles for the Xbox 360[ commendation needed ] and in the Games for Windows – Alive game Warhammer 40,000: Dawn of State of war 2. It uses a mathematical model of doubt to address weaknesses in existing ranking systems such equally Elo. For example, a new actor joining 1000000-player leagues tin be ranked correctly in fewer than 20 games. Information technology can predict the probability of each game event, which enhances competitive matchmaking, making information technology possible to assemble skill-balanced teams from a group of players with unlike abilities.

When matchmaking, the organization attempts to match individuals based on their estimated skill level. If ii individuals are competing head-to-head and have the same estimated skill level with depression estimate doubtfulness, they should each have roughly a 50% chance of winning a match. In this fashion, the system attempts to make every match every bit competitive as possible.

In order to prevent corruption of the organisation, the bulk of ranked games accept relatively limited options for matchmaking. By design, players cannot easily play with their friends in ranked games. However, these countermeasures take failed due to techniques such as alternate account(s) and system flaws where each system has its own individual TrueSkill rating. To provide less competitive games, the system supports unranked Histrion Matches, which allow individuals of any skill level to be paired (ofttimes including "guests" on an account). Such matches do not contribute to the TrueSkill rating.

Xbox Games Shop [edit]

Xbox Games Shop (formerly Xbox Live Marketplace) is a unified storefront which offers both free and premium content for download including Xbox Alive Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (eastward.g. extra maps, vehicles, songs), trailers, gamer pictures and themes, television shows, music videos, movie rentals, Apps and games and more.[sixty]

On November 17, 2009, Microsoft released a downloadable Zune application for the Xbox 360. This application turns the Xbox 360 into a Zune device. Once one downloads the Zune application, it takes over the Market place menus and sections of the panel. With the addition of the Zune Marketplace to an Xbox 360 panel, ane is able to purchase movies instead of only being able to rent them. The Zune Marketplace has a much more extensive content offering compared to the classic Xbox Alive Marketplace.[60]

Xbox Play Anywhere [edit]

Xbox Play Anywhere is a cantankerous-buy programme announced at E3 2016 and launched September 13, 2016. Under the scheme, supported games purchased digitally on Microsoft Shop for Xbox One can also be downloaded on a Windows x PC (running Windows x Anniversary Update or later) through Microsoft Store using the same Microsoft account at no additional charge, and vice versa. The scheme too promotes the ability to synchronize save data, achievements, and downloadable content betwixt Windows 10 and Xbox One versions of a game.[61]

Xbox Live Gold [edit]

Xbox Live Gold
Programmer Microsoft
Blazon Premium online service
Platform(s) Xbox 360
Xbox One
Xbox Series X/S
Website world wide web.xbox.com/live/gilded

Xbox Live Gold is a paid subscription service for the Xbox community. Signing up to Xbox Live is complimentary, but a recurring subscription fee is required to access for Gold. Features that require a Gilt subscription include online multiplayer in non-multiplayer games, game recording and media sharing.[62] [63] Similarly, ordinary Xbox Live members can download and access the Twitch live streaming application, but in order to broadcast gameplay of one's ain, a Gold subscription is necessary.[64] While initially requiring Gold, free-to-play titles, also every bit the party chat feature on Xbox consoles, no longer need a subscription to play every bit of April 2021.[65] Subscribers are allocated storage space on Xbox servers for storing files, and are granted early or exclusive access to betas, special offers, Games with Golden, and Video Kinect.

Games with Gilt [edit]

Games with Gold is a program in which digital downloads of games are offered at no charge to Aureate subscribers. Games with Gilt launched for Xbox 360 in July 2013,[66] while Xbox One games were added in June 2014.[67] Xbox 360 receives a game twice per month, while Xbox 1 receives two games one time per calendar month. Games downloaded through the plan on Xbox 360 are gratuitous to ain with no further restrictions.[67] Xbox 1 Games with Gold titles require an active Gilt subscription in guild to apply, and become locked and unplayable if the subscription lapses.[67] As of Nov 2015, all Games with Gold titles for Xbox 360 are backwards uniform on Xbox One.[68] [69]

New Xbox Feel [edit]

At E3 2008, Microsoft announced that all Xbox 360 owners would receive a new dashboard update, titled New Xbox Experience (NXE), on November xix, 2008[lxx] that added several new features. Though the new interface is mostly downloaded when a new Xbox is continued to Xbox Live, some games, including Fight Night Round four, Portal 2 and Dragon Ball: Raging Blast, will too update information technology.

One characteristic is the power to picket standard quality and 720p streaming movies and Television receiver shows from Netflix through the Xbox 360. This feature is simply available in the U.S. and Canada, and requires an Xbox Live Gold subscription and Netflix Unlimited. Users are as well able to picket Netflix titles with their friends in a party of up to 8 players. Xbox Alive members accept the ability to view over 12,000 movies and episodes. Users can browse for titles based on their interests and Netflix ratings with the Xbox interface. Users no longer need to visit the website to choose the content to lookout man.[71] [72] When a histrion parties upwards with a grouping, they also have the ability to join games together, chat together or view a slideshow of photos.

Another feature gives players the power to create Avatars. Players are able to customize avatars past changing trunk shape, facial features, hair and clothes, too every bit new clothing being released from fourth dimension to time.[73] Xbox Live requires that users select an avatar.[70] Another feature is the ability to install an unabridged game disc onto the Xbox 360's hard bulldoze, which decreases loading times, and significantly reduces noise due to the game being read from the hard drive and not the louder disc drive (similar to the PS2 HD LOADER Feature). For most games this feature likewise reduces the corporeality of time spent reading the disc, thereby helping to extend the life-span of the optical drive machinery.[74]

During the Press Conference at E3, Microsoft appear Xbox Live Primetime, a series of scheduled programs where Xbox Live members tin can play against each other. The kickoff announced game is an accommodation of the Endemol game evidence 1 vs. 100 in which one Xbox Alive member volition play confronting 100 other members with a live host and prizes awarded.[75] On July 15, 2010, Microsoft confirmed that ane vs. 100 would be cancelled.

The Xbox Guide has as well been redesigned. Players are non only able to view their friends and messages, but are able to access their game library. If a user has installed any game onto their Xbox 360 Hard bulldoze, they are able to immediately start the game from the guide, whether they are in a game or in the dashboard. Microsoft also confirmed that every new 360 comes with three free Xbox Live Gold trial accounts, upon creating a new business relationship the role player is allowed to claim a trial period upon refusing to pay for Golden subscription; therefore allowing the user to try online gameplay for that one-month trial flow, afterwards which the player is required to pay subscription fees to go on matchmaking online.[76] Major Nelson also announced that the update supports 16:10 on VGA or HDMI, expanding the pick of resolutions.[77]

While previous system updates have been stored on internal memory, this is the first update to require a storage device. The update requires at least 128 MB free space on either a memory carte du jour or a hard bulldoze.[78] Microsoft has stated that many Core or Arcade users volition not have sufficient space on their express memory cards for the new update and thus provided them with a free 512 MB memory card or a discounted xx GB difficult drive for a limited fourth dimension.[79] This promotion has since ended and all new arcade units now come with 512 MB of internal retentivity.[ citation needed ]

The NXE was leaked onto Torrent sites and could be installed via a USB drive. Microsoft's Major Nelson stated that unauthorized installation of NXE would issue in the user's console being banned from Xbox Live until its official release which was on November 19, 2008.[80]

Update [edit]

On September 22, 2010, Major Nelson appear that the Xbox Live dashboard would be redesigned once again. The new design would incorporate the Metro interface used in other Microsoft products, such equally Zune HD and Windows Phone. As well as a new colour scheme and other minor tweaks to the overall layout, the update would too include a "Kinect hub", designed specifically for the Kinect sensor for easier dashboard navigation. Xbox Live members were able to sign up for a preview program, which opened on September 29, 2010.[81] The new dashboard officially went live on December 6, 2011.[82] [83]

On June 6, 2011 at E3, it was announced that the dashboard would be updated again to include the Bing search engine, assuasive users to search for games, trailers, movies etc. Kinect would also be updated allowing users to navigate the dashboard and Bing using their voice. Other updates would include deject storage, YouTube access and alive television streaming.[84] The dashboard update was delayed till Dec six, 2011.[85]

On May thirteen, 2014, Microsoft announced changes to the Xbox Live Gold membership that would allow subscribers to admission available apps such as Netflix, Twitch, MLB.telly, etc. without a Gold membership on both Xbox 1 and Xbox 360 consoles, though diverse rental or subscription fees still apply.[86] Microsoft would be offer pro-rated refunds for the service for requests upwardly until Baronial 31, 2014. The company also announced "Games with Golden" that would give subscribers free games on both Xbox 360 and Xbox One with one single membership, and "Deals with Aureate" for exclusive discounts for Xbox One games at the Xbox store.[87]

Microsoft Movies & TV / Microsoft Films & TV [edit]

On November 6, 2006, Microsoft announced Microsoft Movies & Goggle box (Microsoft Films & TV in other supported countries) (formerly Xbox Video Marketplace, Xbox Video and Zune Video), an exclusive video shop accessible through the panel. Launched in the United states of america on November 22, 2006, the first anniversary of the Xbox 360'southward launch, the service allows users in the Usa to download high-definition and standard-definition television shows for buy and movies for rental onto an Xbox 360 panel for viewing. With the exception of short clips, content is not currently available for streaming, and must be downloaded. Movies are available for rental from the Video Market place. They elapse in 14 days after download or at the end of the first 24 hours later on the movie has begun playing, whichever comes starting time. Television receiver episodes can be purchased to own, and are transferable to an unlimited number of consoles. Downloaded files utilise v.1 surround audio and are encoded using VC-1 for video at 720p, with a bitrate of half dozen.8 Mbit/s.[88] Television content is offered from MTV, VH1, Comedy Central, Turner Broadcasting and CBS; and movie content is Warner Bros., Paramount and Disney, along with other publishers.[89]

Programs [edit]

The "Game with Fame" initiative has been Microsoft's way to connect Xbox Alive members with celebrities and game developers.[ninety] Notable participants of "Game with Fame" include Shia LaBeouf, Jack Black, Rihanna, Velvet Revolver, Victoria Justice, Shaun Wright-Phillips, Scissor Sisters, Paramore, Korn, OK Go, Cerise Jumpsuit Apparatus, Dream Theater, Linkin Park, Green Day[91] and Insane Clown Posse.[92]

"Xbox Ambassadors" are Xbox Live members selected past Microsoft who take proven themselves to be helpful towards others, and are willing to assist new Xbox Live users and reply their questions. As of March 2009, there are ambassadors representing 18 countries in more than than 30 languages.[93]

"Xbox Rewards" was a promotion designed to provide gamers incentives to play on Xbox Live by subsidizing accomplishment points earned with actual rewards. Gamers were required to register for specific challenges which, if successfully completed, would yield a challenge-specific reward.

"Xbox Live Rewards" is a electric current promotion providing Xbox Live members with Reward Points (not to be dislocated with the defunct Microsoft Points) when they renew their Gold Membership, buy something on the Marketplace, etc.

"Xbox Alive Labs" was a program found in the community section and was available from March x to 27, 2011 for members in the Us. If a player chose to participate, they were rewarded with avatar items and 3 zero-bespeak achievements.[94]

SentUAMessage was a testify which aimed to respond questions sent in by viewers on anything related to the earth of Xbox. The show ran for iv series and was released every other Saturday. The testify was driven entirely past user-generated questions. To ensure the book of questions remained high, fans could contact the show in a variety of means, including sending questions to the SentUAMessage Gamertag over Xbox LIVE, writing an e-mail, or using social network websites.[ citation needed ]

Security [edit]

Microsoft implements a number of dissimilar security measures on its Xbox Alive service. One of these takes the class of a proactive security check that assures that only unmodified machines may admission their service. On May 17, 2007, Microsoft banned consoles with modified firmware from Xbox Live. Co-ordinate to Microsoft, consoles with firmware of unknown origin, quality or intent were banned permanently from Xbox Live. A Microsoft representative indicated that the activity was taken to assure "the integrity of the service and protect our partners and users."

It has been discovered that pretexting has been used to impersonate an Xbox Live user for sabotage. Microsoft has implemented greater security to decrease the service's susceptibility to social engineering.[95]

In early November 2009 Microsoft banned approximately 1 million consoles with modified firmware from Xbox Alive.[96]

In October 2011, users of Xbox Live reported having unauthorized admission to their Xbox Live accounts, with Microsoft points subsequently being used and/or bought to purchase diverse in-game items for FIFA 12. Microsoft is responding to such incidents by restricting access to the account for 25 days whilst the fraud squad investigates. Both EA and Microsoft have denied that there is a problem with security.[97]

On December 25, 2014, both PlayStation Network and Xbox Live suffered network disruption after a denial-of-service assail.[37] Functionality was restored on December 28, with some users experiencing difficulties in the days that followed.[98]

Availability [edit]

The Xbox network is available in 43 territories.[99]

Users from other countries are non officially supported, although it is possible for them to access Xbox network if they provide an address located in a country where Xbox network is officially available. The country selected during business relationship creation affects the payment options, content, and services bachelor to the user.[100] Previously, users were unable to change their account region, just in October 2012, Microsoft introduced an account migration tool as a pilot project, which allows the user to change their region and maintain their Xbox network contour. Subscriptions, such as that for Xbox Music, cannot be transferred with this method.[101]

On May 18, 2011, Microsoft announced that it planned to launch Xbox network in the Centre East within the adjacent twelve months,[102] but it never occurred during that time period. However, on October 20, 2012, Microsoft officially appear the service volition exist launching in the United Arab Emirates and Saudi Arabia in three days time.[103] On November 4, Microsoft announced that the service would be launched on November 29 in Argentina and Israel.[104] The service besides appeared in the following month in Slovakia and Turkey. The service was launched in People's republic of china in late 2014.[105]

First-generation Xbox Live shutdown [edit]

Xbox Alive for the original Xbox was discontinued past Microsoft on Apr 15, 2010, encouraging gamers to upgrade to the Xbox 360.[106] Through loopholes and flaws, however, users were still able to play afterwards the provided time and engagement Microsoft announced the shutdown. Users could continue interacting in the network, nevertheless new users could not enter the organization. Notably, fourteen users played Halo two until May 11, 2010. Though official Xbox Live service has been discontinued for the original Xbox, tunneling software such as Xlink Kai exists, allowing original Xbox users to play system link games such equally Halo ii with other people from around the world, much like Xbox Alive.

The "Noble 14" [edit]

The Noble fourteen were a ring of users who continued to play Halo 2 until May 11, 2010, days after the service was officially discontinued by Microsoft.[107] [108] The users would play custom games together, with all attempting to stay on for as long equally possible. An Xbox spokesperson fabricated a statement regarding the Noble xiv, "A small band of a committed few, engaged in a battle against insurmountable odds. It's not Noble team from Halo: Attain, it's the final, passionate few who are still playing Halo 2. Nosotros wish them the all-time in their battle against time." The last 12 users were offered Halo: Reach Beta Codes by GamesRadar.com, as well as having their Xbox Live memberships extended by Microsoft.[109] Eventually "Amanuensis Windex" and "Apache N4SIR" were the final two users on the service, however two days afterwards the third user "Lord Odysseus11" was disconnected by an internet driblet, user Agent Windex was booted on May x, stating "Proficient job Apache, you're the last one." The next mean solar day, May 11, Apache N4SIR was booted offline after many hours since Agent Windex was disconnected.[110] He stated that he wanted to play 15 hours, xiv for each member, then ane final hour for the community.

Live Anywhere [edit]

Live Anywhere is an initiative by Microsoft to bring the Alive online gaming and entertainment network to a wide diverseness of platforms and devices, including Xbox, Xbox 360, Microsoft Windows (XP SP2/SP3, Vista and 7), Windows Phone, Java-based phones and Zune.[111] The concept service for mobile devices has been demonstrated at E3 and CES on a Motorola Q mobile phone.[112]

Microsoft's Chris Early on clarified that Alive Anywhere is a long-term project expected to exist rolled out over several years.[113]

On February 15, 2010, Microsoft announced its new mobile operating organization, Windows Phone. With Windows Phone seven, Microsoft has integrated full Xbox Live functionality into Windows Telephone.

Microsoft announced in March 2019 that it would exist providing Xbox Live SDKs for iOS and Android mobile devices, allowing developers on those platforms to integrate most services of Xbox Live into their applications and games. Microsoft as well stated that they are looking to bring this functionality to the Nintendo Switch,[114] anticipating this to be a mail service-launch feature for the Switch port of Cuphead.[115]

Revenue [edit]

Bloomberg estimates that Xbox network probable generated over $1 billion in revenue in the 2010 fiscal yr, which ended on June 30, 2010.[116]

Meet also [edit]

  • Nintendo Network
  • Nintendo Switch Online
  • PlayStation Network
  • Windows Live

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External links [edit]

  • Official website Edit this at Wikidata

Source: https://en.wikipedia.org/wiki/Xbox_network

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